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Megaman x5 boss weaknesses
Megaman x5 boss weaknesses






Unlike Hadouken from the first game, however, Shouryuken does not inflict a set amount of damage the amount of damage done to a boss is dependent on how close X is to the boss when preforming it.įor X-Buster, the four damage values are listed according to how long the weapon is charged. Hitting him with a charged Strike Chain using this method will still inflict five units of damage.įor Magnet Mine, hitting Crystal Snail with this weapon will not only damage him, but will also cause him to crash into one of the walls of his boss room for an additional two units of damage to the damage values listed.įor Giga Crash, numbers listed is the total amount of damage done.įor Flame Stag, Giga Crash will sometimes inflict three units of damage instead of two.įor Shouryuken, using this will instantly defeat most bosses in one hit. If hit while he's flashing, however, it will inflict 5 units instead. The types of shots are listed as follows: rock, leaves, crystals, scrap metal.įor Wheel Gator, hitting him with an uncharged Strike Chain will inflict 3 units of damage under most circumstances. Fourth number is damage done with the second shot when the X-Buster is charged all the way (pink).įor the eight Special Weapons, the first number is damage done when the weapon is used in normal fire the second is when the weapon is used in its charged state.įor Silk Shot, the damage values listed for the X-Hunters lists the types of shots that are fired at them. The first number is damage done with uncharged shots the second number is when the weapon is charged slightly (cyan) third number is when the X-Buster is charged some more (yellow). Strike Chain(2:1) or X Buster(0:0:1:3) or Shouryuken(*)įor X-Buster, the four damage values are listed according to how long the weapon is charged. *For Rangda Bangda, shooting a Hadouken Fireball at one of its eye components (while it is red or blue) will instantly destroy it, reducing 11 units of energy from the boss's total health meter. *For Vile, the damage data values are for when X fights Vile after Zero's destruction in Sigma Palace.

megaman x5 boss weaknesses

*For Homing Torpedo, Boomerang Cutter, Storm Tornado and Fire Wave: the secondary fire for these weapons are capable of inflicting multiple hits on a target, so the values listed on the second number is the amount of damage done per hit, not the total amount of damage done. *For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values list only the normal fire of this weapon. *For the eight Special Weapons, the first number is damage done when the weapon is used in normal fire the second is when the weapon is used in its charged state. *Sometimes, an uncharged shot will inflict two units of damage instead of one, if a boss has just started moving or if X fires a shot while he is dashing.

megaman x5 boss weaknesses megaman x5 boss weaknesses

The first number is damage done with uncharged shots the second number is when the weapon is charged slightly (cyan) third number is when the X-Buster is charged even more (yellow) fourth number is when the X-Buster is fully charged (pink). *For X-Buster, the four damage values are listed according to how long the weapon is charged.








Megaman x5 boss weaknesses